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Platform:
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PC
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Genre:
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Casual
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Engine:
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Unity
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Project Duration:
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60 Hours
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Team Size:
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7 Devs
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Role(s):
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Co-Producer
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Co-Designer
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Project Overview:
Pumpkin Smash is a game jam game I created with seven other student developers in December 2019. In it, you control a pumpkin trying to defend a pumpkin patch against kids who are taking pumpkins to be carved into jack-o-lanterns. I was a co-producer and co-designer for this project.

Gameplay.

'Game Over' screen.

Gameplay.
Project Roles
Co-Producer
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Helped resolve interpersonal disputes for the game.
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Recorded data during ideation period for the team.
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Helped create modes of communication for the game.
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Assisted in setting up itch.io page for the game.
Co-Designer
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Assisted in creating the core game-play loop.
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Sourced and edited all audio assets.
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Assisted in integrating all audio assets.
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Assisted in integrating menu scenes & transitions.